p>We've covered all sorts of Doom ports here, from Minecraft to McDonald's cash registers, and this might be the most bizarre yet. Someone's gotten the FPS game to run in gif form, and you can see it in action below. https://www.openlearning.com/u/nikolajsenparrish-rjtxxr/blog/MinecraftMeetsOmniVirtualRealityRigPcGameGetsNewLauncher </p>

p>It works in a simple way. On this ao3 page, you'll be able to see a constantly changing Gif of Doom with a set of clickable controls below. Similar to Twitch play-throughs, each input that is made by anyone with the page open will be put in an order, and the server sends back the updated images. This does make the gif itself somewhat unstable, due to the constant loading, and sheer pressure on the server by people who want to see the image.

/p>

p>Andrew Sillers, a software developer, is the person behind all the magic. He gave a talk on the actual process that takes place at BangBangCon?. Every time a website loads an image, it does it through a piece of code that's asking for that image. With gifs, because they start loading before every frame has been received, you can make an endless loop where new frames are continuously added, transforming them into an animation that flows rather than a looping animation. This basic premise and some commands will allow you to play a videogame , such as a narrative adventure Roguelike or Doom.

/p>

p>Here's the Doom GIF moving away. The link to ao3 above will allow you to access all the controls, and it is possible that you need to refresh it to load properly.

/p>

p>This version is Freedoom, a free alternative made from Doom's source code. You can read more about it here.

/p>

p>Sillers' talk is available here:

/p>

p>On GitHub?, you can find more information, and the WAD files for Doom version 3.0. Digital cameras drone controllers, gifs Where will Doom end up next?

/p>


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Last-modified: 2022-10-16 (泣) 15:39:24 (559d)